How to make a 3d roguelike in unity

How to make a 3d roguelike in unity

Are you looking to create an engaging and challenging roguelike game using Unity? Look no further! In this guide, we will walk you through the process of making a 3D roguelike game from scratch using Unity. We will cover everything from creating the basic layout of your game to adding in unique gameplay mechanics that make your game stand out.

Before we dive into the specifics, let’s first define what a roguelike is. A roguelike is a type of adventure game that emphasizes exploration, combat, and character progression. Players must navigate through procedurally generated levels, defeat enemies to gain experience points, and level up their characters to become stronger and more resilient.

Now that we have a basic understanding of what a roguelike is, let’s get started!

1. Setting Up Your Project in Unity

The first step in creating any game using Unity is to set up your project. To do this, you will need to download and install the latest version of Unity from the official website. Once you have installed Unity, create a new project by clicking on “New Project” in the start menu.

When prompted, select a 2D or 3D template depending on your preference. For this guide, we will be using a 3D template as our game will be a 3D roguelike.

Once you have created your project, it’s time to start building!

1. Setting Up Your Project in Unity

2. Creating the Basic Layout of Your Game

The next step is to create the basic layout of your game. This includes creating the terrain, adding in any obstacles or enemies, and setting up the camera.

To create the terrain, you can use Unity’s built-in terrain tools or import a pre-made terrain from an external source. Once you have created the terrain, you can add in any obstacles or enemies by creating them in your project and then placing them on the terrain using Unity’s placement tools.

When it comes to setting up the camera, you will want to create a third-person camera that follows the player as they move through the game world. To do this, you can use Unity’s built-in Camera component and then adjust the settings to your liking.

3. Adding in Unique Gameplay Mechanics

Now that you have created the basic layout of your game, it’s time to add in some unique gameplay mechanics that make your game stand out. One great way to do this is by implementing procedural generation.

Procedural generation is a technique where game content, such as levels or enemies, are generated randomly rather than being created manually. This allows for endless replayability and keeps players engaged as they explore new and different levels each time they play.

Another great way to add unique gameplay mechanics is by implementing permadeath.

Permadeath means that if a player dies in the game, they must start over from the beginning. This adds an extra layer of challenge and makes players think twice before taking unnecessary risks.

4. Creating a Player Character

The next step is to create a player character that the player will control throughout the game. To do this, you can use Unity’s built-in Animation tools to create animations for walking, running, attacking, and other actions.

You will also need to create a Rigidbody component for your character to give it physics properties such as mass and gravity. This will allow your character to move realistically through the game world.

Once you have created your player character, you can add in any additional features such as inventory management or crafting systems.

5. Writing Code for Your Game