How to move camera in unity 3d

How to move camera in unity 3d

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Table of Contents

1. Introduction

2. Basic Camera Movement Controls

* Rotating the Camera

* Panning the Camera

* Zooming the Camera

3. Camera Movement Using Scripts

* Custom Camera Scripts

* Using Unity’s Built-in Camera Controller

4. Advanced Camera Techniques

* Dolly, Tracks, and Pan Shots

* Static and Follow Cameras

* Parallel Projection

    * Parallel Projection

5. Tips and Best Practices

6. FAQs

7.

Summary

Introduction

Moving the camera in Unity 3D is an essential skill for any game or virtual reality (VR) developer. The way you position and move the camera can greatly impact the user’s experience, making it either engaging or confusing. In this article, we’ll cover everything from basic controls to advanced techniques that will help you create stunning visuals in your Unity 3D projects.
Basic Camera Movement Controls

Rotating the Camera
To rotate the camera, use the following keys on your keyboard:

  • WASD: Rotate around the forward axis
  • E: Rotate around the up axis
  • R: Rotate around the right (or X) axis
    You can also hold down the Shift key to rotate the camera more quickly. To reset the camera’s rotation, press the F key.
    Panning the Camera
    To pan the camera horizontally, use the following keys on your keyboard:
  • M: Pan left
  • N: Pan right
    You can also hold down the Ctrl key to pan more quickly. To reset the camera’s position, press the P key.
    Zooming the Camera
    To zoom in and out of your scene, use the following keys on your keyboard:
  • Scroll Wheel: Zoom in and out of the